
You are being watched
The Colossal Policeman is there, watching you. HIS job is to stop you from escaping the town. Yours… is to get out, any way you can think of. Get creative but stay quiet.



Every move you make is being followed by a Colossal Policeman. Anger, flatter, disappoint, deceive or even romance him to escape.
You're an ordinary no-one, who hasn't done anything noteworthy, let alone... a crime. Must be a mistake, yet this morning you were arrested.
Everyone has their demons. A respectable suit merely conceals them. Strip away the suit, and all that's left is hell.
The Giant, on the law
gamescom 2026

The Colossal Policeman is there, watching you. HIS job is to stop you from escaping the town. Yours… is to get out, any way you can think of. Get creative but stay quiet.

Explore the town and scout the best path to freedom. There are multiple ways to ‘resolve’ your bizarre confinement and find the way out. Steal, sell, trade, break in, sneak out… what’s a little felony between friends?

He caught you this time, didn’t he? Well, let’s try again with a different approach, find another, smarter, more imaginative solution. The Colossal Policeman will recall what you did last and adjust his behaviour accordingly.
radio
Music by Dmitry Shevchenko & Nikita Kozlov
Stream & video safe. Get it on Bandcamp

under the hood
The game doesn’t hold your hand or force you to play a certain way. In MILITSIONER, there’s always more than one way to get things done.

01
The station administration is looking for a new funicular mechanic. Finally, a career opportunity that could take you places. Preferably out of town.

02
The Giant looks a little sad... Everyone could use a compliment on a bad day. The law officer has a dynamic mood system. His emotional state affects how he behaves and what he’s willing to talk about.

03
We could’ve reached this area through the sewers, climbed across the rooftops, gotten aggressive and forced our way in, or even befriended the Giant by fulfilling more of his wishes. And for a friend, the Law can bend.

04
When the Giant comes to arrest you, the only place he can’t reach you is underground. If you can get there in one piece, of course.

05
The shop is run by your best and only friend. But that friendship comes with conditions. The closer you get to the Giant, the less welcome you’ll be underground.

06
The town changes with the time of day. Doors close, people go to sleep, and new opportunities arise.
Things could’ve played out differently if we’d taken the operator up on his offer to meet at his home, gotten a job as a mechanic, found a way onto the funicular’s roof, or even dated the Giant.
reactive systems
Every character — the lawbringer included — runs a tamagotchi-like mood system. Keep them fed, flattered, or afraid, and the whole town bends around you.
A reactive conversation system with free phrase selection. Flatter, threaten, lie — words have consequences.
Lift items off the street, rob apartments, clear out shops. If it isn’t nailed down, it’s leverage.
The town is always watching. Anger them and they’ll call the police — but they hate you as much as the Giant.
Cars, trains, people and Giants all keep their own schedules. Time is the key — learn it, and bend it. The 8:40 to anywhere does not wait for you.
gameplay deep dive

Every move you make is being followed by a Colossal Policeman. Anger, flatter, disappoint, deceive or even romance him to escape in this kafkaesque immersive sim.
"Never to return. Never to feel at home ever again."
~Your TALLBOYS